EPUB 3 and accessibility
- March 8, 2012
As publishers get deeper into digital, accessible data is not a niche but an imperative.
As publishers get deeper into digital, accessible data is not a niche but an imperative.
Dominique Raccah (Sourcebooks) guides you to transform your publishing company through innovation and digital entrepreneurship.
Jon Ingold discusses what games are, why they work, and what makes for a good one. Watch this video to learn how gaming can help publishers (and other players) bring their content to the market.
Hugh McGuire (BookOven) and Mark Lefebvre (Titles Bookstore) explore how to improve the book supply chain, from publishing to bookselling.
Liz Ross tells us how publishers and booksellers can use geolocal marketing to redefine the path to purchase.
Peter Brantley (Internet Archives) explains how BookServer boosts the discoverability, sale, and loan of digital books.
Join Marshall Kay (RFID Sherpas) as he shows how you can use RFID to increase the accuracy, effiency, and visbility of book inventories.
Alex Jansen discusses the difficulties, successes and the workflows of producing Pop Sandbox’s highly original works. He also shares insights and lessons learned on integrating narrative and interactivity.
Brian O’Leary, one of the principals of the StartWithXML 2009 conference, will present the business case that underpins “why” publishers should embrace XML.
Important trends, evolving business models, best practices for integrating social media and user-generated content, and the impact of emerging devices and delivery methods on the creation process.
Andrew Savikas (O’Reilly Media) shares his take on what is on the horizon for the future of publishing.
How do you know if your experiments with free digital content are working