Games and gamification
- March 8, 2012
Jon Ingold discusses what games are, why they work, and what makes for a good one. Watch this video to learn how gaming can help publishers (and other players) bring their content to the market.
Jon Ingold discusses what games are, why they work, and what makes for a good one. Watch this video to learn how gaming can help publishers (and other players) bring their content to the market.
Liz Ross tells us how publishers and booksellers can use geolocal marketing to redefine the path to purchase.
Monique Trottier will teach you how to find out what marketing tactics sell books and, ultimately, where online marketing fits into the P&L.
Colin Robinson (OR Books) explains how platform agnosticism, POD, and leading-edge online promotion are the keys to surviving the paradigm shift affecting publishing today.
Patrick Brown (Goodreads) will discuss lessons learned in the community building business, including what role publishers can play in online discussions.
How consumers buy continues to evolve. Consumers have never been so powerful, and they’ve never been so connected.
Neelan Choksi will highlight the lessons learned after launching Stanza.
Important trends, evolving business models, best practices for integrating social media and user-generated content, and the impact of emerging devices and delivery methods on the creation process.
How do you know if your experiments with free digital content are working