Patrick Brown (Goodreads) will discuss lessons learned in the community building business, including what role publishers can play in online discussions.
Video
How consumers buy continues to evolve. Consumers have never been so powerful, and they’ve never been so connected.
The early adoption of new tools
- March 24, 2011
It seems like everyday a new digital tool is created for the book industry. This panel looks at three of the most significant: ecatalogues, egalleys and video.
The in-house digital shift
- March 24, 2011
How will current business models, organizational structures and job descriptions change to meet the demands of a new way of doing business?
The transmedia revolution
- March 24, 2011
In this interactive session, we examine the explosive growth of enhanced e-books and book apps and the new storytelling techniques now available.
Accessibility best practices
- March 8, 2012
Sarah Hilderley shares the best practices that can make content accessible to people with reading disabilities.
EPUB 3 and accessibility
- March 8, 2012
As publishers get deeper into digital, accessible data is not a niche but an imperative.
Games and gamification
- March 8, 2012
Jon Ingold discusses what games are, why they work, and what makes for a good one. Watch this video to learn how gaming can help publishers (and other players) bring their content to the market.
Liz Ross tells us how publishers and booksellers can use geolocal marketing to redefine the path to purchase.
A lifetime of reading in your pocket: Lessons learned from Stanza, the iPhone eReader
- March 12, 2009
Neelan Choksi will highlight the lessons learned after launching Stanza.
Neil De Young and Mike Smith share what the transition to the IDPF epub standard has been like for Hachette as well as a wider view of the current ePub landscape.








