Alex Jansen discusses the difficulties, successes and the workflows of producing Pop Sandbox’s highly original works. He also shares insights and lessons learned on integrating narrative and interactivity.
Publishing
The in-house digital shift
- March 24, 2011
How will current business models, organizational structures and job descriptions change to meet the demands of a new way of doing business?
Games and gamification
- March 8, 2012
Jon Ingold discusses what games are, why they work, and what makes for a good one. Watch this video to learn how gaming can help publishers (and other players) bring their content to the market.
Important trends, evolving business models, best practices for integrating social media and user-generated content, and the impact of emerging devices and delivery methods on the creation process.
The future of publishing
- March 12, 2009
Andrew Savikas (O’Reilly Media) shares his take on what is on the horizon for the future of publishing.
Bob Miller (Workman Publishing) discusses risk in publishing and new publishing models.
Has content outgrown its covers?
- March 25, 2010
How can publishers reimagine themselves digitally? Deanna McFadden (HarperCollins Canada) explores opportunities in digital publishing, digital formats, and more.
In this double lecture, Ian Barker (Symtext) and Mark Scott (BookRiff) each explore what it means to create one book from many.
Mike O’Connor discusses the tools book publishers need to adapt in this new environment and the advantages and disadvantages of a variety of new business models.
Gary Cosimini (Adobe) will discuss how publishers can realize the full potential of XML content management and retrieval, transforming their operations.
Michael Tamblyn (BookNet Canada) describes six initiatives that could make things better for publishers, readers, and others with an interest in the future of the book.




