Learn how to add papercasting (a process designed to test users’ experiences without doing a software build) to your ebook development workflow to ensure clear interactivity for your readers.
Video
Tech as equalizer: We Read Too
- April 1, 2016
The We Read Too app showcases children’s and YA books written by and for people of colour. Kaya Thomas shares why she created it and how the publishers can reach audiences of colour.
Debate: Does ebook design matter?
- March 31, 2016
Check your biases at the door as ebook experts make things personal at ebookcraft’s first debate: “be it resolved that ebook design is insignificant.”
Encouraging grassroots innovation at a legacy publisher
- April 1, 2016
When you’re working at a big publisher, what kinds of innovation can you introduce in ebook/digital processes while still keeping up with the day-to-day work?
Everything you wanted to ask a retailer about pricing but your legal department was afraid to ask
- April 1, 2016
As the agency pricing model continues to become the norm Ryan O’Sullivan (Kobo) reveals learnings from Kobo’s experiences as an international retailer.
Websites are built with CMSes that repurpose content, use complex templating systems, and offer many other advantages to flat-file folders. Why should we (or shouldn’t we) adapt that to ebook development?
Join Colleen Cunningham as she shares how F+W is introducing consistent tagging to editorial and production staff.
As more and more publishing houses bring in talented digital employees there’s a likely clash of cultures on the horizon.
Keith Fretz (Scholastic) explores three main components of a successful transmedia property: attracting and retaining interest, using usage data to inform your product, and maintaining a vibrant community.
This talk will touch on the challenges and solutions of Type 3.0 for engineers, designers and authors.
User experience for illustrated nonfiction ebooks
- March 11, 2015
Yes, it is possible to create great-looking, usable illustrated ebooks that are consistent with or even improve upon the print experience, and you don’t need to make an app to do it.
An overview of how Unbound uses JavaScript to solve (and create) problems in ebook production.












