How can UX (User Experience) R&D work in digital publishing, and how can we use it to improve our products and processes?
ebookcraft
Matt Garrish talks about EPUB accessibility and conformance standards.
What does a digital-native comic look like? How does the graphic narrative form benefit from techniques like responsive design, and tools like version control systems and APIs?
Our panel covers the state of standards compliance and speculates on the best path forward.
Liza Daly makes a case for clean ebook markup.
This session outlines some of the experiments with future forms of the book currently underway in Fisher’s Augmented Reality Lab at York University.
Charles Nix presents an ordered guide to typography for ebooks — balancing time-tested principles with the opportunities unique to the next reading environment.







