ebook design

This workshop gives an overview of the JavaScript language: how it works, and core principles. We’ll also talk about what that means for the ebook reading experience, tips for implementation, and guidelines for usage.

We expect ebooks to work like the web, but they don’t. By learning about the reading systems we design for, we can start testing new powerful features and designing better reader experiences.

Developing beautiful, functional ebooks for a variety of reading platforms requires a unique combination of knowledge. In this talk, you’ll see some of the essential skills every ebook developer should have.

This session is (literally) an illustrated view of storyboarding and how you can leverage its related techniques to organize print-centric content for digital book formats.

Nick Ruffilo will dispell the myth that programming is hard, and give you a crash course in using Javascript to transform your ebooks from paper-under-glass into a world of actions, interactions, and life.

In this session, Monotype type designer Charles Nix shares how to bring quality typography to the screen and Champagne Choquer will discuss best practices for font embedding.

Check your biases at the door as ebook experts make things personal at ebookcraft’s first debate: “be it resolved that ebook design is insignificant.”

Images can be the most frustrating formatting issue in eBook development. This session will give you practical information on how to make your images behave in different reading systems.

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